"Brave" (
How it Works
A "Brave" ability remains active, or it can be used, as long as the number of cards in your hand is three or less. You need to have three or less cards as soon as the event for the ability would occur, including the card itself when it is in the hand. If it activates successfully, then it will resolve even if the requirement is not met after being activated.
List of Cards
Grade 0
Grade 1
- Headwind Knight, Selim
- Hope Keeper
- Knight of Ceremonies, Pil
- Knight of Influence, Ornas
- Scouting Owl
- Security Knight, Regius
- Soniccgal
- Struggle Knight, Porex
- Support Warlock of Damascus
Grade 2
- Catharsis Vivid
- Counteroffensive Knight, Suleiman
- Escort Eagle
- Flying Swallow Knight, Claus
- Knight of Ambuscade, Redon
- Knight of Cast
- Knight of Flight, Danius
- Scramble Griffin
- Shyngal
Grade 3
- Flash Zamber Dragon
- Knight of Heavenly Decree, Altmile
- Knight of Light Order
- Knight of Mastery, Glenus
- Knight of Persistence, Fulgenius
- Model Knight, Orhan
Grade 4
- Divine Knight of Godly Defense, Igraine
- Divine Knight of Rainbow Brocade, Clotenus
- Holy Dragon, Brave Lancer Dragon
List of Support Cards
Grade 0
Grade 2
Grade 3
- Flash Zamber Dragon
- Knight of Heavenly Decree, Altmile
- Knight of Persistence, Fulgenius
- Model Knight, Orhan
Grade 4
Trivia
- According to R&D talk (25 January 2016), this ability reflects the prideful spirit of chivalry that shines in adversities (with few cards in hand).
|