Cardfight!! Vanguard Wiki
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Cardfight!! Vanguard Wiki
  • If you run this deck with Stand Triggers, you can gain numerous benefits.
    • If you are not running a lot of Grade 1 boosters, mid-game Stands can add more pressure on your opponent as they have more attacks to Guard against.
    • Using a Stand Trigger on Star-vader, Magnet Hollow adds pressure on your opponent, since if he lands a hit on the Vanguard, you get to add 1 Яeverse unit to your hand.
    • Since you will likely be running a large amount of Grade 3's with an 11k base (and perhaps Unrivaled Star-vader, Radon as well), if your opponent's Vanguard is 11k or lower, each Stand Trigger is another 10k Guard.
  • Unrivaled Star-vader, Radon can hit for 23k when boosted by a Яeverse while Limit Break is active. This will force a minimum of 15k Shield to Guard Crossrides. Otherwise, your columns will generally reach no higher than 22k. Keep this in mind when facing certain opponents.
  • Star-vader, Ruin Magician is exceptionally useful in a deck based on this card. Because you are able to run an entire field of Яeverse units during Limit Break, you have the capability of adding anywhere from one to four Яeverse cards from your drop zone to your hand with just one Ruin Magician's skill.
  • Eclipse Star-vader, Charcoal is a way to take Limit Break off this guy, so that your reverse units can start boosting, guarding and intercepting at any point after you ride this guy.
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