Liberating the Generation Zone! Generation Guard!

—Chant for when declaring a G guardian


Light Element, Agleam

"G Guardian" (Gガーディアン Jī-Gādian) is a keyword exclusive to G units, and introduced in Fighters Collection 2016. Due to these new G units, the limit size of the G zone was increased from 8 to 16 cards upon the release of Fighters Collection 2016. The ability is indicated by a green shield icon with "G-Guardian" written next to it: GGuardianIcon.


G units with the "G guardian" ability have the following special characteristics:

  • They have a green-colored card frame with gold lines.
  • They have an original shield of 15000 and a more elaborate shield box, representing their defensive nature.
  • They are grade 4 units. However, they do not have any Skill icons like "Triple Drive".
  • They do not have any printed power nor critical. Instead, they have a large "G-GUARDIAN" label where those stats would normally be printed.

How It Works

For more information about the Guard Step, see here.

"G guardian" is described as a continuous ability which, once it is active, allows you to call a face down G unit from your G zone on your guardian circle during an opponent's attack. It is done in the following form:

  • During the guard step of your opponent's turn, if both you and your opponent have a grade 3 or greater vanguard and there are three or fewer face up G guardians in your G zone, you may choose a card with "HEAL" (a heal trigger unit) from your hand, and discard it.
  • After paying the cost, choose a face-down G guardian that you wish to call from your G zone. The G zone is located in front of the damage zone, on the left of the field. It can hold up to 16 cards during deck construction, with a maximum of 4 cards with the same printed card name, just like the main deck.
  • Call the chosen G guardian to (GC) in face-up [Rest] state. Choose one of your units that is being attacked, and the G guardian will guard that unit.
  • After the above process, all "when placed on" abilities are activated at the same time, and you choose the order in which to resolve them (paying any required costs).


  • You must complete the call of a G guardian, and fully resolve any effects that result from this call, before calling or intercepting with any new guardians.
  • While you have four or more face up G guardians in your G zone, you cannot call any more G guardians. However, this does not limit the number of G guardians you may call during a battle or the number of G guardians you may put in your G zone during deck construction.
  • You may call any number of G guardians during a battle. This is in addition to calling or intercepting with as many guardians as you want.
  • At the end of a battle, all G guardians called during the battle are put into your G zone face up instead of the drop zone.
  • If a G guardian would be put/placed anywhere other than (GC) or the G zone due to any method, it is never put there as a result, but must be returned face up to its owner's G zone instead.
  • G guardians on (GC) do not count for Generation Break (because the condition for Generation Break is "face up G units in the G zone and on (VC)"). If you call one or more G guardians while there are no face up cards in your G zone, your Generation Break abilities do not become active until your G guardians return to the G zone.
  • "G guardian" does not count as a normal call, as it is an ability; therefore, it can be used even if your opponent uses an effect that restricts which cards you can guard with from your hand.


A New "Stride" System (April 4, 2016)

After analysing and improving the mechanisms of "Stride" occurred in many places of "Stride", a new magic system has been developed such that one can utilize that power momentarily as long as he or she possesses a certain level of mana and aptitude to use the system. The system, which can also be called "simplified Stride", is locked so that it cannot be used when the caster possesses the intention to attack, so as to prevent usage in malicious invasions and crimes. The summoner and the summoned beings need to mentally synchronize, with "the will to overcome dangers and challenges". Because the intention to persevere and survive is the key of synchronization, the synchronization ends at the moment of wielding the intention to attack. By the way, the system is now spread to all nations by the messengers of "Gear Chronicle".

List of Cards with G Guardian

Angel Feather

Aqua Force

Bermuda Triangle

Cray Elemental

Dark Irregulars

Dimension Police

Gear Chronicle


Gold Paladin


Great Nature


Link Joker




Neo Nectar

Nova Grappler


Oracle Think Tank

Pale Moon

Royal Paladin

Shadow Paladin

Spike Brothers


The Mask Collection

Touken Ranbu

Heal Supporters

Fighters Collection 2017 introduces heal triggers whose ability activates upon being discarded for the cost of calling a specific G guardian.

Clan G guardian Heal Trigger
Angel Feather Black Seraph, Eleleth Black Medic, Eleleth
Aqua Force Guard Leader of Sky and Water, Ihoannes Officer Cadet, Ihoannes
Bermuda Triangle Blessed Sparkle, Sandy Happy Roots, Sandy
Dark Irregulars Medical Studies of Extinction, Vincent Medical Specialist, Vincent
Dimension Police Oceanic Conversion, Atlantis Dolphin Saving Dolphin
Gear Chronicle Time Maiden of Eternity, Uluru Time Etching Maiden, Uluru
Genesis Witch Queen of Accomplishment, Laurier Witch of Great Talent, Laurier
Gold Paladin True Liberator of Healing, Ellise Elixia Liberator
Granblue Diabolist of Solicitation, Negronora Bernard the Ghostie
Great Nature Sheltered Heiress, Spangled Refugee Spangled
Kagero Supreme Heavenly Emperor Dragon, Advance Guard Dragon Positive Dracokid
Link Joker Darkness that Lights Up Demise, Lacus Carina Light that Lights Up Demise, Carina
Megacolony Seven Stars Mutant Deity, Relish Lady Gourmet Battler, Relish Girl
Murakumo Ambush Demon Stealth Rogue, Shirahagino Secretive Stealth Rogue, Hagino
Narukami Sky Guardian Supreme Dragon, Impede Dragon Meditate Dracokid
Neo Nectar Flower Princess of Cherry, Kosterina Cherry & Blossom
Nova Grappler Meteokaiser, Gundreed Extreme Battler, Gunseal
Nubatama Jinx Stealth Fiend, Zashikihime Good Luck Smile, Zashikihime
Oracle Think Tank Persevering One, Lozenge Magus Apex Lozenge Magus Fine
Pale Moon Kinesis Megatrick, Coulthard Psycho Magician, Coulthard
Royal Paladin Holy Beast, Divine Maskkgal Maskkgal
Shadow Paladin Witch Queen of Iniquity, Jeliddo Witch of Heresy, Jeliddo
Spike Brothers King of Interference, Terrible Linus Reserver Linus
Tachikaze Barrage Giant Cannon, Bullish Primer Artillery Dragon, Flint Ankylo

G Booster Set 13: Ultimate Stride later introduced heal triggers with the ability to, upon being discarded for the cost of calling a G guardian, bind themselves and another heal from the drop zone to Counter Charge (1) or Soul Charge (1).

Clan Heal Trigger
Angel Feather Eradicate Celestial, Raviel
Aqua Force Blue Wave Engineer, Refit Sailor
Bermuda Triangle Chouchou, Milena
Dark Irregulars Amon's Follower, Abysm Lust
Dimension Police Dimensional Robo Outfitter, Cassie
Gear Chronicle Chronomedical Hamster
Genesis Regalia of Service, Eir
Gold Paladin Liberator, Shaggy Rabbit
Granblue Dewey the Ghostie
Great Nature Automatism Koala
Kagero Dragon Dancer, Tara
Link Joker Star-vader, Magellanic Stream
Megacolony Machining Snow Wing
Murakumo Stealth Fiend, Tamayuki
Narukami Fertility Eradicator, Youki
Neo Nectar Anthurium Musketeer, Nikla
Nova Grappler Arago Blauenergie
Nubatama Stealth Fiend, Quesera Basara
Oracle Think Tank Battle Sister, Polvoron
Pale Moon Hopping Balloon
Royal Paladin Remedy Angel
Shadow Paladin Emancipating Revenger, Allyl
Spike Brothers Dudley Cheers, Linsey
Tachikaze Convalesce Aunis

List of Support Cards

Bermuda Triangle

List of Anti-Support Cards

Oracle Think Tank

Shadow Paladin

External Links

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