"Genesis" (ジェネシス Jeneshisu) is a clan from the nation of United Sanctuary, which has Imaginary Gift. The clan is themed around a magical business conglomerate, being a sister and rival conglomerate to Oracle Think Tank. Many of their services involve fortune telling, security, and magical studies, with a focus on the latter two. Unlike the original version, it is unknown when the clan was established.
Genesis is known for having a "jack of all trades" playstyle, due to their unique theme of Soul Blasting as a cost to activate different kinds of effects. Some units have their abilities activated when they are Soul Blasted, others can change the number of cards an ability may require to Soul Blast, and some can even gain power or trigger effects. Aside from Soul Blasting, Genesis also deals with the Equip Gauge, with their unique title being "Divine Equip Gauge" (神装 ゲージ Shinsō Gēji). The "Divine Equip Gauge" is reminiscent of a Soul Blast; moving a card from the soul into a unit's Equip Gauge rather than into the drop zone.
From VG-V-TD09, the "Astral Plane" mechanic is introduced, which allows the player to call a grade 5 unit in a special field created in the central circle of the back row if specific conditions are met.
Genesis has the ForceImaginary Gift, which they can use to further boost the power of their ranks or to be used to open the Astral Plane.