Heal Guardian (ヒールガーディアン Hīrugādian) is an official term introduced in V Special Series 01: V CLAN COLLECTION Vol.1 and V Special Series 02: V CLAN COLLECTION Vol.2, which refers to certain [Heal] trigger units.
Characteristics[]
"Heal Guardian" cards have the following characteristics:
- They are grade 3 with [Power] 10000 and [Shield] 15000.
- They have a defensive ability that provides one of two options if the player has not yet ridden a grade 3 or greater during the fight.
- They have another ability that grants a card to the player's damage zone if they has no damage at all. This can be used to prevent "damage denial"; an unofficial term for when the opponent intentionally passes their turn without attacking the vanguard, because they don't want to give any Counter Blast. This is not considered a damage check.
List of Cards[]
Angel Feather[]
Aqua Force[]
Bermuda Triangle[]
Dark Irregulars[]
Dimension Police[]
Gear Chronicle[]
Genesis[]
Gold Paladin[]
Granblue[]
Great Nature[]
Kagero[]
Link Joker[]
Megacolony[]
Murakumo[]
Narukami[]
Neo Nectar[]
Nova Grappler[]
Nubatama[]
Oracle Think Tank[]
Pale Moon[]
Royal Paladin[]
Shadow Paladin[]
Spike Brothers[]
Tachikaze[]