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Accel Marker

Accel (アクセル Akuseru) is a gift type focused on aggressive and consecutive attacks. It is represented by the color yellow.

When you gain an Accel gift, you permanently gain an additional front row (RC). Place an Accel gift marker on your field to represent this (RC). The two gift types associated with the Accel icon are:

  • Accel I: Place the Accel gift marker in portrait orientation. Units on that circle get [Power] Power icon.png+10000 during your turn.
  • Accel II: Place the Accel gift marker in landscape orientation. Units on that circle get [Power] Power icon.png+5000 during your turn. When you place an Accel II marker, draw a card.

Accel clans are also the only clans with access to front triggers. These triggers give [Power] Power icon.png+10000 to the entire front row when activated, which goes with the aggressive game plan of Accel clans; not to mention, they provide more value with more front-row (RC).


Diagram showing placement of Accel (RC)

  • The new (RC) gained from Imaginary Gift:Accel are placed in an alternating fashion on the left and right sides of the front row. In other words...
    • The first Accel (RC) is placed to the left of the leftmost front-row (RC).
    • The second Accel (RC) is placed to the right of the rightmost front-row (RC).
    • The third Accel (RC) is placed to the left of the leftmost front-row (RC), i.e. the Accel (RC) created when the first Accel gift marker was placed, and so on.
  • Accel (RC) are treated as (RC) in every way, so effects that choose (RC) or apply effects to (RC) can be applied to Accel circles as well. However, the Accel markers themselves are not treated as cards or units.
  • Accel (RC) do not have a back row and thus do not share a column with any of the original six circles on a player's field. This also means the unit on an Accel (RC) normally cannot be boosted.
  • Two adjacent Accel (RC) between opponents are considered to be the same column.
  • Accel (RC) are treated as circles with gift markers on them. If an Accel marker is removed (such as with "Star-vader, Chaos Breaker Dragon"), the circle disappears and any units on the circle are immediately retired.

List of Accel clans

List of cards with Imaginary Gift: Accel

Aqua Force

Card Name Clan Type
Blue Storm Dragon, Maelstrom Aqua Force
Blue Storm Supreme Dragon, Glory Maelstrom Aqua Force
Fort Vessel Dragon Aqua Force
Hydro Hurricane Dragon Aqua Force
Last Card, Revonn Aqua Force
Marine General of the Raging Waves, Gondikas Aqua Force
Marine General of White Waves, Philogatos Aqua Force
Navalgazer Dragon Aqua Force
Sharp Split Dragon Aqua Force
Storm Rider, Diamantes Aqua Force

Gold Paladin

Card Name Clan Type
Battlefield Storm, Sagramore Gold Paladin
Blazing Lion, Platina Ezel Gold Paladin
Full Cavalier Dragon Gold Paladin
Great Silver Wolf, Garmore Gold Paladin
Incandescent Lion, Blond Ezel Gold Paladin
Knight of Fury, Agravain Gold Paladin
Knight of Unison, Uzelle Gold Paladin
Raven-haired Ezel Gold Paladin
White Hare in the Moon's Shadow, Pellinore Gold Paladin

Great Nature

Card Name Clan Type
Armed Instructor, Bison Great Nature
Daring Scientist, Marimarten Great Nature
Hammsuke's Rival, Rocket Pencil Hammdon Great Nature
Holy Great Sage of Black Shadows, Isabelle Great Nature
Pencil Hero, Hammsuke Great Nature
School Hunter, Leo-pald Great Nature


Card Name Clan Type
Ambush Demon Stealth Rogue, Yasuie Tenma Murakumo
Covert Demonic Dragon, Hyakki Vogue Murakumo
Covert Demonic Dragon, Mandala Lord Murakumo
Dueling Dragon, ZANBAKU Murakumo
Dueling Dragon, ZANTETHU Murakumo
Dueling Dragon King, ZANGEKI Murakumo
Fantasy Petal Storm, Shirayuki Murakumo
Samurai Chieftain, HYU-GA Murakumo
Stealth Fiend, Morote Surveillant Murakumo
Stealth Fiend, One-Eyed Nyudo Murakumo
Stealth Rogue of Revelation, Yasuie Murakumo
Twin Swordsman, MUSASHI Murakumo


Card Name Clan Type
Blitz Caliber Dragon Narukami
Detonix Drill Dragon Narukami
Detonix Stinger Dragon Narukami
Dragonic Kaiser Vermillion Narukami
Dragonic Vanquisher Narukami
Duress Clap Dragon Narukami
Eradicator, Gauntlet Buster Dragon Narukami
Great Composure Dragon Narukami
Jaggy Shot Dragoon Narukami
Landshocker Dragon Narukami
Scarlet Shutter Dragon Narukami
Thunder Break Dragon Narukami

Nova Grappler

Card Name Clan Type
Asura Kaiser Nova Grappler
Battledore Fighter Nova Grappler
Beast Deity, Azure Dragon Nova Grappler
Fighting Fist Dragon, God Hand Dragon Nova Grappler
Girly Dolly Nova Grappler
Glad Grad Nova Grappler
Incise Raizer Nova Grappler
Meganton Powerdon Nova Grappler
Perfect Raizer Nova Grappler
Powered Trooper, Singh Nova Grappler
Savanna Wild Nova Grappler
Spinning Valiant Nova Grappler
Sword Trooper, Equites Nova Grappler
Ultra Beast Deity, Illuminal Dragon Nova Grappler

Pale Moon

Card Name Clan Type
Artilleryman Pale Moon
Barking Dragon Tamer Pale Moon
Blending Burner Pale Moon
Golden Beast Tamer Pale Moon
Gun Salute Dragon, End of Stage Pale Moon
Masked Magician, Harri Pale Moon
Miracle Pop, Eva Pale Moon
Nightmare Doll, Alice Pale Moon
Nightmare Doll, Carroll Pale Moon
Silver Thorn Beast Tamer, Doriane Pale Moon
Silver Thorn Dragon Empress, Venus Luquier Pale Moon
Silver Thorn Dragon Tamer, Luquier Pale Moon
Visible Songster Pale Moon


Card Name Clan Type
Destruction Dragon, Dark Rex Tachikaze
Fiery Light Dragon, Opticalcerato Tachikaze
Ravenous Dragon, Gigarex Tachikaze
Savage King Tachikaze
Thundering Sword Dragon, Angerblader Tachikaze
Tyrant, Deathrex Tachikaze


  • In Cardfight!! Vanguard EX, the Accel circles are accommodated in a horizontal line along with original circles, which also causes the deck and drop zone are moved to the most right of the screen. This is likely made for visual purposes, since they are considered to be in the front row, but also contradicts the official example. Likewise, the video game only allows a limit of up to four Accel circles.
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