Force (フォース Fōsu) is a Gift type balanced between offense and defense. It is represented by the color blue.
When you first ride a unit with an Imaginary Gift: Force icon, choose one of the following gift types and apply its effect. On any subsequent times you ride a unit with a Force icon, apply that same effect. The two gift types associated with the Force icon are:
Force I: Choose one of your vanguard or rear-guard circles. For the rest of the game, units on that circle get [Power]+10000 during your turn. Put a portrait Force gift marker on that circle, under any units on that circle.
Force II: Choose one of your vanguard or rear-guard circles. For the rest of the game, set the original critical of units on that circle to 2. Put a landscape Force gift marker on that circle, under any units on that circle.
A circle can have any number of Force gifts put on it. The [Power]+10000 of the Force I gift will stack if a circle has multiple Force I gifts on it, but the critical setting of the Force II gift will not stack. A Force gift is not a circle, card, or unit, so it cannot be chosen by abilities, and effects cannot be applied to it.
Clans with Imaginary Gift: Force have a greater emphasis on power, as many of their units have a higher base power compared to clans of the other two Gift types; while other clans have grade 2 cards with 9000 power and grade 3 cards with 12000 power, Force clans have grade 2 cards with 10000 power and grade 3 cards with 13000 power. This higher base power increases the defenses of Force clans compared to other clans, as they would need more power to surpass Force units' higher base powers.