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  • This jus came out of curiousity, but with the way the game is Rn would it be really bad if the limit on the amount of heal triggers was removed, sure that means its easier to spam g guards, but other than that is thier really a point to only keeping the heals at 4? what doi yall think

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    • Nah. At that point in time, Konami was seeking to expand globally. They had the money to handle YGO themselves in the west and the contract ran out. Funny enough, they have more control over the game in the west now than they do in Japan (because the true rights holder, Shueisha, occasionally makes their own cards and Konami can’t ban them until much later whereas they control when such cards release in the west and ban them willy-nilly).

      Anywho, this was also around the time Konami bought 4kids for similar reasons. They were rebranded 4Kmedia and sought more license but no one wanted their business (yes, that deserves laughter). Now they’re known as Konami Digital Entertainment or something like that and a full branch of the company. They handle the licenses Konami owns such as Bomberman and Castlevania for the sake of things like shows and movies.

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    • true after that chaoitc was sold to cartoon network and aired on their and nicktoons(nickelodeon) got rights to the arc-v dub later on, the reason it stopped airing saturday mornings on the cw was the law they passed for childrens education programs saying they had to be educational learning shows for kids to watch in the morning so thats why anime stopped there after awhile. and rn teletoon has the rights to air vrains which is a canadian network rn

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  • I feel like its adding another depth of card interaction to the game instead of reintroducing stride (thank god) hopefully and i hope blitz orders can solve the current problems going on

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  • ok instead of gifts ive been throwing this idea around in my discord group, what if bushi implements a rule saying the player that rides to grade 3 first doesnt get gifts, meaning that gifts only activate when both players vanguards are at grade 3 or greater or if they have a grade three at the begining of the turn the next time they ride they get a gift, so goin first gives that player a handicap and the player going second gets an advantage in standard in standard, and it also deals with golds in premium so even if they get that ride chain they cant plus off of it while your at grade 1 

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    • it kinda had to that since it lost the anime as its main marketing tool so its focusing on the crossovers to bring more of an audience in as well as manga sales, but it still does pretty good

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    • so after watching vg insiders video an reading comment i think stunning gifts is the way to go for the first player( you still get the gift when you ride to grade 3 but the gift becomes inactive during the turn the player going first gets it) so the player going first cant steam roll the one going second because their gifts would be turned off

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