Power Rise Elixir

Order (オーダー Ōdā) is a card type. Orders represent a vanguard's commands, such as the use of strategies, magic, or items. During deck construction, a player may include any number of order cards in their main deck, as long as all other rules are followed. Unless otherwise specified, an order card belongs to all clans and nations

How To Use

Each player may play one order card per turn. A player may only play an order card whose grade is equal to or less than their vanguard's grade. To play an order card, put it in the order area and follow its card text.

There are currently four types of order cards:

  • Normal Order: Played during the main phase of your turn, then put into the drop zone.
  • Set Order: Played during the main phase of your turn, and remains in the order zone for the rest of the game.
  • Blitz Order: Played during the guard step of your opponent's turn, then put into the drop zone.
  • Trigger Order: Played during the main phase of your turn, where its specified "when played" text is used, then put into the drop zone. It is characterized by having a trigger icon, so it follows the same rules as a trigger unit.

Ticket Cards

Tickets (チケット Chiketto) such as Quick Shield are order pseudo-cards, in the same way that tokens are unit pseudo-cards. Like tokens, tickets are not put in the main deck but are instead generated during the game as a result of an ability.

Because they are pseudo-cards, ticket cards can only exist in the hand or order area. If a ticket card is put anywhere else (drop zone, damage zone, field, etc.), it immediately ceases to exist.

Notes

  • Order cards other than tickets can exist in all game zones.
  • Order cards are not units and cannot be chosen for a normal ride or normal call. If an order card would be superior ridden or called, it is put into the drop zone instead. This does not cause a rear guard to retire if the order card was superior called onto a circle that already contained a rear guard, as the order card was never considered to be on the field.
  • The grade of order cards in your hand do not count for G Assist. For example, if you have a grade 1 vanguard, no grade 2 unit cards in hand, and a grade 2 order card in hand, you may use G Assist; but you cannot use G Assist to add an order card to your hand. However, you may still remove order cards from your hand to pay the cost of G Assist.
  • Order cards are considered to be cards of their grade, so their grades can be referred to with abilities and they can be used (along with unit cards or by themselves) to pay the cost of Stride.
  • If an order card is put on the field as a locked card, it remains locked on the field but is put into the drop zone immediately after it is unlocked.
  • There is no limit to the number of set orders in your order zone.

First Vanguard Interaction

For all cards, see Category:FV Order.

Following the introduction of order cards, all first vanguards from V-icon.png Series were given the additional effect to grant a Quick Shield ticket to the player when rode upon while opponent's vanguard is grade 1 or greater. Cards of this category that were previously released have received an errata to now have it. This does not apply to first vanguards from D-icon.png Series, which allow the player going second to draw a card instead of granting them a Quick Shield ticket card.

Additional Order Sub-Types

Certain order cards can have an additional type with their own rules.

List of Order Cards

Universal

Card Name Clan Grade Type
Aspirations of Limitless Power -- 3 Normal Order
Clear Frame "Whirling Wash of Curse Cleansing" -- 3 Normal Order
Halo of Bonds, Solidar Bangle -- 1 Normal Order
Illusory Spirit Manuscript, Fancyclopedia -- 2 Normal Order
Ingenious Tactics, Book of Strong-arming -- 3 Normal Order
Legendary Fighter, DAIGO -- 0 Blitz Order/Ticket
Lyrical Veil -- 2 Normal Order
Power Rise Elixir -- 2 Normal Order
Quick Shield -- 0 Blitz Order/Ticket
Soul Bullet Roulette -- 3 Normal Order
Tempest Sphere -- 1 Normal Order


Nation

Card Name Nation Grade Type
Abnormality Extraction Dark StatesDark States 3 Normal Order
Brothers' Soul Dark StatesDark States 1 Normal Order
Burn Bright, Pure Prayers Dragon EmpireDragon Empire 2 Blitz Order
Call to the Beasts StoicheiaStoicheia 1 Blitz Order
Causality Goes Crazy as I Will It Brandt GateBrandt Gate 2 Normal Order
Crawl, you "Insects"! Dark StatesDark States 3 Normal Order
Cursed Souls Squirming in Agony StoicheiaStoicheia 3 Normal Order
Eroding Moonlight Brandt GateBrandt Gate 2 Set Order/World
Explode! Melting Heart! Brandt GateBrandt Gate 2 Blitz Order
Flame Dragon Bomber Dragon EmpireDragon Empire 2 Normal Order
Form Up, O Chosen Knights Keter SanctuaryKeter Sanctuary 3 Normal Order
Fruitful Season StoicheiaStoicheia 2 Normal Order
Galaxy Central Prison, Galactolus Brandt GateBrandt Gate 1 Set Order/Prison
Ghost Chase StoicheiaStoicheia 2 Blitz Order
Grief, Despair, and Rejection StoicheiaStoicheia 3 Normal Order
Hellblast Full Dive Dark StatesDark States 3 Normal Order
Hollowing Moonlit Night Brandt GateBrandt Gate 2 Set Order/World
Horn of Blessing Dragon EmpireDragon Empire 3 Normal Order
In the Darkness Nobody Knows Brandt GateBrandt Gate 3 Set Order/World
Lightning Barrier, Emergency Deployment! Brandt GateBrandt Gate 1 Blitz Order
Moment of Securing! Aurora Battle Princesses 24 Hours Coverage! Brandt GateBrandt Gate 2 Normal Order
Nectar of Sensation StoicheiaStoicheia 2 Normal Order
Overcoming the Unnatural Death StoicheiaStoicheia 1 Normal Order
Regurgitation from the Underworld StoicheiaStoicheia 3 Normal Order
Sealed Path StoicheiaStoicheia 2 Blitz Order
Special, "Violence" Yell Dark StatesDark States 3 Blitz Order
Spiritual Body Condensation StoicheiaStoicheia 1 Normal Order
Sublime Will Keter SanctuaryKeter Sanctuary 3 Blitz Order
Sunburst Evolution Dragon EmpireDragon Empire 2 Normal Order
Sunlight Punishment Dragon EmpireDragon Empire 3 Normal Order
Downswing of Sword of Judgement Keter SanctuaryKeter Sanctuary 3 Normal Order
Tartarus Beatscram Dark StatesDark States 1 Blitz Order
The Hour of Holy Judgement Cometh Keter SanctuaryKeter Sanctuary 3 Normal Order
Wild Intelligence StoicheiaStoicheia 0 Normal Order


Clan

Card Name Clan Grade Type
BLACK SHOUT BanG Dream!BanG Dream! 1 Normal Order/Music
BRAVE JEWEL BanG Dream!BanG Dream! 2 Normal Order/Music
Double Rainbow BanG Dream!BanG Dream! 1 Normal Order/Music
EXPOSE 'Burn out!!!' BanG Dream!BanG Dream! 3 Normal Order/Music
FIRE BIRD BanG Dream!BanG Dream! 3 Normal Order/Music
KIZUNA MUSIC♪ BanG Dream!BanG Dream! 2 Normal Order/Music
Kyu~Mai*Flower BanG Dream!BanG Dream! 3 Normal Order/Music
ON YOUR MARK BanG Dream!BanG Dream! 3 Normal Order/Music
Orchestra Of Smiles! BanG Dream!BanG Dream! 1 Normal Order/Music
Returns BanG Dream!BanG Dream! 3 Normal Order/Music
R • I • O • T BanG Dream!BanG Dream! 1 Normal Order/Music
Scarlet Sky BanG Dream!BanG Dream! 2 Normal Order/Music
Shuwarin☆Dreaming BanG Dream!BanG Dream! 1 Normal Order/Music
Smiling & Singing A Song BanG Dream!BanG Dream! 3 Normal Order/Music
UNSTOPPABLE (card) BanG Dream!BanG Dream! 2 Normal Order/Music
When Light and Darkness Intersects Royal PaladinRoyal Paladin 2 Normal Order
Worldwide Treasure! BanG Dream!BanG Dream! 2 Normal Order/Music
Y.O.L.O!!!!! BanG Dream!BanG Dream! 1 Normal Order/Music
Yura-Yura Ring-Dong-Dance BanG Dream!BanG Dream! 2 Normal Order/Music

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