Cardfight!! Vanguard Wiki
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Cardfight!! Vanguard Wiki
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In this image, skill icon is denoted by the number 10

Skill icons (スキルアイコン sukiru aikon) are common continuous abilities that nearly all units have based on their grade. Each icon shows which ability the unit has. Some card abilities can cause units to gain or lose skill icons. As skill icons are not inherently tied to a unit's grade, abilities that alter the grade of a unit will not affect its skill icon and vice versa.

Sk boost Boost[]

Japanese:「ブースト」(Būsuto)

  • As you choose your attacking unit and your opponent's unit to be attacked for a battle, you can also choose a unit with "Boost" in the back row of the same column as your attacking unit, and [Rest] Rest it to boost the attacking unit. The [Power] Power icon of the boosted unit increases by the [Power] Power icon of the boosting unit until end of that battle.
  • If your vanguard is in Legion, the [Power] Power icon gain is applied to the Legion group's power, but you choose which one of the two vanguards is being boosted (this is important for cards that care about boosting units with specific characteristics, such as Wingal Brave).
  • The [Power] Power icon of the boosting unit is continuously added to the boosted unit for the duration of the battle. If the boosting unit's [Power] Power icon changes, the change is immediately applied to the boosted unit's [Power] Power icon. If the boosting unit leaves the field or loses its status as boosting unit, the [Power] Power icon increase disappears as well.
  • Currently only grade 0 and grade 1 units have "Boost".

Sk intercept Intercept[]

Japanese:「インターセプト」(Intāseputo)

  • During your opponent's guard step, if your rear-guard with "Intercept" is in the front row, is not being attacked, you can move that unit with "Intercept" to your (GC) as [Rest] Rest. The intercepting unit becomes treated as a guardian, then you choose one of your units that is being attacked, and it will guard that unit.
    • This is not considered calling or placing the unit on (GC), so "when placed on (GC)" abilities do not activate, and abilities that restrict which units can be called to (GC) do not restrict Intercept.
  • It does not matter if your unit with "Intercept" is in [Stand] Stand or [Rest] Rest state to intercept.
  • Currently only grade 2 and certain grade 1 and 0 units have "Intercept".
  • "Especial Intercept" is an official term to refer to an ability that grant them extra [Shield] Shield icon upon intercepting.

Sk twindrive Twin Drive!![]

Japanese:「ツインドライブ!!」(Tsuin Doraibu!!)

  • It's a drive ability that grants the unit drive+1, allowing you to drive check two cards instead of one during the drive step.
  • Currently only grade 3 units and grade 4 normal units have "Twin Drive!!".
  • If a unit possesses multiple drive abilities, only one instance of the drive ability with the highest drive increase is active.

Sk tripledrive Triple Drive!!![]

Japanese:「トリプルドライブ!!!」(Toripuru Doraibu!!!)

  • It's a drive ability that grants the unit drive+2, allowing you to drive check three cards instead of one during the drive step.
  • Currently only G units with Stride and also some grade 4 normal units have "Triple Drive!!!".
  • If a unit possesses multiple drive abilities, only one instance of the drive ability with the highest drive increase is active.

Exceptions[]

Main article: Skill icons/Exceptions

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