Skill icons (スキルアイコン sukiru aikon) are common abilities that nearly all units have based on their grade. Each icon shows which ability the unit has. Some card abilities can cause units to gain or lose skill icons. As skill icons are not inherently tied to a unit's grade, abilities that alter the grade of a unit will not affect its skill icon and vice versa.
- As you choose your attacking unit and your opponent's unit to be attacked for a battle, you can also choose a unit with "Boost" in the back row of the same column as your attacking unit, and [Rest] it to boost the attacking unit. The [Power] of the boosted unit increases by the [Power] of the boosting unit until end of that battle.
- If your vanguard is in Legion, the [Power] gain is applied to the Legion group's power, but you choose which one of the two vanguards is being boosted (this is important for cards that care about boosting units with specific characteristics, such as Wingal Brave).
- The [Power] of the boosting unit is continuously added to the boosted unit for the duration of the battle. If the boosting unit's [Power] changes, the change is immediately applied to the boosted unit's [Power] . If the boosting unit leaves the field or loses its status as boosting unit, the [Power] increase disappears as well.
- Currently only grade 0 and grade 1 units have "Boost".
- During your opponent's guard step, if your rear-guard with "Intercept" is in the front row, is not being attacked, you can move that unit with "Intercept" to your (GC) as [Rest] . The intercepting unit becomes treated as a guardian, then you choose one of your units that is being attacked, and it will guard that unit.
- This is not considered calling or placing the unit on (GC), so "when placed on (GC)" abilities do not activate, and abilities that restrict which units can be called to (GC) do not restrict Intercept.
- It does not matter if your unit with "Intercept" is in [Stand] or [Rest] state to intercept.
- Currently only grade 2 and certain grade 1 and 0 units have "Intercept".
- "Especial Intercept" is an official term to refer to an ability that grant them extra [Shield] upon intercepting.
- It grants the unit drive+1, allowing you to drive check two cards instead of one during the drive step.
- Currently only grade 3 units and grade 4 normal units have "Twin Drive!!".
- It grants the unit drive+2, allowing you to drive check three cards instead of one during the drive step.
- Currently only G units with Stride and also some grade 4 normal units have "Triple Drive!!!".
- Main article: Skill icons/Exceptions