Cardfight!! Vanguard Wiki
Cardfight!! Vanguard Wiki
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[[File:ReadtheCard.png|thumb|210px|In this image, skill icon is denoted by the number 8]]
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[[File:ReadtheCard.png|thumb|210px|In this image, skill icon is denoted by the number 10]]
 
'''Skill icons''' (スキルアイコン ''sukiru aikon'') are common abilities that nearly all units have based on their grade. Each icon shows which ability the unit has.
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There are currently four skill icons, each associated with one or more grades:
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*[[File:Sk_boost.gif]] '''Boost''' - grade 0 and 1 units
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*[[File:Sk_intercept.gif]] '''Intercept''' - grade 2 units
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*[[File:Sk_twindrive.gif]] '''Twin Drive!!''' - grade 3 units and grade 4 normal units
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*[[File:Sk tripledrive.png]] '''Triple Drive!!!''' - grade 4 G units with [[Stride]]
   
 
Some card abilities can cause units to gain or lose skill icons. As skill icons are not inherently tied to a unit's grade, abilities that alter the grade of a unit will not affect its skill icon and vice versa.
'''"Skill icons"''' (スキルアイコン ''Sukiru Aikon'') are common abilities that many cards have. Each icon shows which ability the card has.
 
 
There are currently four types of skill icons; [[File:Sk_boost.gif]] '''Boost''', [[File:Sk_intercept.gif]] '''Intercept''', [[File:Sk_twindrive.gif]] '''Twin Drive!!''', and [[File:Sk tripledrive.png]] '''Triple Drive!!!'''.
 
 
Cards can gain or lose skill icons through the use of other abilities. As skill icons are not inherently tied to a card's grade, abilities that alter the grade of a card will not affect its skill icon.
 
   
 
==[[File:Sk_boost.gif]] Boost==
 
==[[File:Sk_boost.gif]] Boost==
Japanese:「ブースト」(''Būsuto'')
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'''Japanese:'''「ブースト」(''Būsuto'')
*If your unit attacks in a battle phase, you can [Rest] a unit with "Boost" in the back circle of the same column as the attacking unit to make it boost the attacking unit. The power of the boosted unit increases by the power of the boosting unit.
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*As you choose your attacking unit and your opponent's unit to be attacked for a battle, you can also choose a unit with "Boost" in the back row of the same column as your attacking unit, and [Rest] it to boost the attacking unit. The [Power] of the boosted unit increases by the [Power] of the boosting unit until end of that battle.
*If your vanguard is in [[Legion]], you choose one of the two vanguards to be boosted.
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*If your vanguard is in [[Legion]], the [Power] gain is applied to the Legion group's power, but you choose which one of the two vanguards is being boosted (this is important for cards that care about boosting units with specific characteristics, such as [[Wingal Brave]]).
*The power of the boosting unit will continuously added to the boosted unit. If the boosting unit gains power, the gained power will be added to the boosted unit. If the boosting unit ceased to exist, the boost power is lost.
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*The [Power] of the boosting unit is continuously added to the boosted unit for the duration of the battle. If the boosting unit's [Power] changes, the new amount of power is immediately also applied to the boosted unit's [Power]. If the boosting unit leaves the field or loses its status as boosting unit, the [Power] gain disappears as well.
*"Boost" only last until end of a battle.
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*Currently only grade 0 and grade 1 units have "Boost".
*Currently only grade 1 and grade 0 cards have "Boost".
 
 
**The exception to this is [[Takugal]] (grade 3) and [[Eternal Wing]] (grade 4), both of which are illegal.
 
**The exception to this is [[Takugal]] (grade 3) and [[Eternal Wing]] (grade 4), both of which are illegal.
   
 
==[[File:Sk_intercept.gif]] Intercept==
 
==[[File:Sk_intercept.gif]] Intercept==
Japanese:「インターセプト」(''Intāseputo'')
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'''Japanese:'''「インターセプト」(''Intāseputo'')
*During your opponent’s guard step, if your unit with "Intercept" is in a front rear-guard circle, is not being attacked, and another of your units is being attacked, then you can move the card with "Intercept" to your guardian circle.
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*During your opponent's guard step, if your rear-guard with "Intercept" is in the front row, is not being attacked, and another of your units is being attacked, you can move the card with "Intercept" to (GC) as [Rest]. This is considered moving the unit from (RC) to (GC) (as opposed to placing it on (GC)), so "When this unit is placed on (GC)..." abilities do not activate.
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*The unit that has intercepted becomes treated as a guardian. Choose one of your units that is being attacked, and the intercepting unit will guard that unit. The intercepting unit will retire once the battle ends regardless of whether or not the attack hits.
*This is considered moving the unit from rear-guard circle to guardian circle, thus "When this unit is placed on (GC)..." abilities do not activate.
 
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*It does not matter if your unit with "Intercept" is in [Stand] or [Rest] state to use its "Intercept" ability.
*The units are treated as guardians in the guardian circle, and will retire once the battle ends.
 
*Currently only grade 2 cards have "Intercept".
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*Currently only grade 2 and certain grade 1 and 0 units have "Intercept".
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*Certain effects allow your units to intercept from the back row.
   
 
==[[File:Sk_twindrive.gif]] Twin Drive!!==
 
==[[File:Sk_twindrive.gif]] Twin Drive!!==
Japanese:「ツインドライブ!!」(''Tsuin Doraibu!!'')
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'''Japanese:'''「ツインドライブ!!」(''Tsuin Doraibu!!'')
*A [[Drive]] ability. "Twin Drive!!" gives the unit with the ability +1 drive, allowing them to drive check two cards instead of one during the drive step.
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*"Twin Drive!!" grants the unit [[drive]]+1, allowing you to drive check two cards instead of one during the drive step.
*Currently only grade 3 cards and grade 4 normal units have "Twin Drive!!".
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*Currently only grade 3 units and grade 4 normal units have "Twin Drive!!".
   
 
==[[File:Sk tripledrive.png]] Triple Drive!!!==
 
==[[File:Sk tripledrive.png]] Triple Drive!!!==
Japanese:「トリプルドライブ!!!」(''Toripuru Doraibu!!!'')
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'''Japanese:'''「トリプルドライブ!!!」(''Toripuru Doraibu!!!'')
*A [[Drive]] ability. "Triple Drive!!" gives the unit with the ability +2 drive, allowing them to drive check three cards instead of one during the drive step.
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*"Triple Drive!!!" grants the unit [[drive]]+2, allowing you to drive check three cards instead of one during the drive step.
*Currently only grade 4 [[Stride]] cards have "Triple Drive!!!".
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*Currently only grade 4 G units with Stride have "Triple Drive!!!". The exception to this is [[Interdimensional Beast, Metallica Phoenix (V Series)]], which cannot be normal ridden.
   
 
==Trivia==
 
==Trivia==
*Only [[G guardian]]s lack a skill icon.
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*[[G guardian]]s and [[Giant Deity of Distant World, Valkerion]] are the only units to lack skill icons.
*In the anime, skills that gains [Shield] upon intercepting is called "Especial Intercept".
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*In the anime, units with abilities that grant them extra [Shield] upon intercepting are called "Especial Intercept".
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{{Keywords|1}}
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{{GameMechanics}}
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Revision as of 19:15, 24 May 2020

ReadtheCard

In this image, skill icon is denoted by the number 10

Skill icons (スキルアイコン sukiru aikon) are common abilities that nearly all units have based on their grade. Each icon shows which ability the unit has. There are currently four skill icons, each associated with one or more grades:

  • Sk boost Boost - grade 0 and 1 units
  • Sk intercept Intercept - grade 2 units
  • Sk twindrive Twin Drive!! - grade 3 units and grade 4 normal units
  • Sk tripledrive Triple Drive!!! - grade 4 G units with Stride

Some card abilities can cause units to gain or lose skill icons. As skill icons are not inherently tied to a unit's grade, abilities that alter the grade of a unit will not affect its skill icon and vice versa.

Sk boost Boost

Japanese:「ブースト」(Būsuto)

  • As you choose your attacking unit and your opponent's unit to be attacked for a battle, you can also choose a unit with "Boost" in the back row of the same column as your attacking unit, and [Rest] it to boost the attacking unit. The [Power] of the boosted unit increases by the [Power] of the boosting unit until end of that battle.
  • If your vanguard is in Legion, the [Power] gain is applied to the Legion group's power, but you choose which one of the two vanguards is being boosted (this is important for cards that care about boosting units with specific characteristics, such as Wingal Brave).
  • The [Power] of the boosting unit is continuously added to the boosted unit for the duration of the battle. If the boosting unit's [Power] changes, the new amount of power is immediately also applied to the boosted unit's [Power]. If the boosting unit leaves the field or loses its status as boosting unit, the [Power] gain disappears as well.
  • Currently only grade 0 and grade 1 units have "Boost".
    • The exception to this is Takugal (grade 3) and Eternal Wing (grade 4), both of which are illegal.

Sk intercept Intercept

Japanese:「インターセプト」(Intāseputo)

  • During your opponent's guard step, if your rear-guard with "Intercept" is in the front row, is not being attacked, and another of your units is being attacked, you can move the card with "Intercept" to (GC) as [Rest]. This is considered moving the unit from (RC) to (GC) (as opposed to placing it on (GC)), so "When this unit is placed on (GC)..." abilities do not activate.
  • The unit that has intercepted becomes treated as a guardian. Choose one of your units that is being attacked, and the intercepting unit will guard that unit. The intercepting unit will retire once the battle ends regardless of whether or not the attack hits.
  • It does not matter if your unit with "Intercept" is in [Stand] or [Rest] state to use its "Intercept" ability.
  • Currently only grade 2 and certain grade 1 and 0 units have "Intercept".
  • Certain effects allow your units to intercept from the back row.

Sk twindrive Twin Drive!!

Japanese:「ツインドライブ!!」(Tsuin Doraibu!!)

  • "Twin Drive!!" grants the unit drive+1, allowing you to drive check two cards instead of one during the drive step.
  • Currently only grade 3 units and grade 4 normal units have "Twin Drive!!".

Sk tripledrive Triple Drive!!!

Japanese:「トリプルドライブ!!!」(Toripuru Doraibu!!!)

  • "Triple Drive!!!" grants the unit drive+2, allowing you to drive check three cards instead of one during the drive step.
  • Currently only grade 4 G units with Stride have "Triple Drive!!!". The exception to this is Interdimensional Beast, Metallica Phoenix (V Series), which cannot be normal ridden.

Trivia