@Ota which Naruto characters?The only ones I can think of that used chains are the Uzumaki clan members,but those chains worked differently.
Also speaking of Naruto,I know that whenever a character has a super power that manifests in a humanoid form people instantly call it a stand,but my brain always goes to the Susanoo similarity first,because I watched Naruto before I even knew about Jojo.
A lot of that thread sounds like speculation and conspirancy theories but it is true that yearly releases hurt in the long run, just look at Assassin's Creed and Call of Duty. That's why I was glad that they didn't immediately jump into Gen 8 right away when the Switch first came out and if they really had to release something on 2018 at least it was a smaller side project rather than the main thing.
Man,being able to walk around in a fully 3d environment in a FE game feels so weird to me.Have they done something like this in the past?I've only played a few games in the franchise,so I'm not super familiar with every mechanic and feature they've introduced.
I'm not sure how I managed to forget the dungeon exploration in Echoes,I feel bad for that,but in my defense I was thinking something more on the lines of walking in an overworld and talking to friendly NPCs(something like the My Castle mechanic in Fates,but in 3d)
From what I've seen the games are kinda liked the sims or harvest moon,where you make your character and just live a regular life in the game world.I also think it's focused on multiplayer features too?I remember seeing a bunch of people talking about others visiting their town in-game,which is why I didn't play any of the games to begin with(I can't go online on emulators)
This new one seems to be the minecraft version of all of that,since you live on an island and have to gather materials to craft items.
@Tyrant: On a note, the appeal of those games is seeing progress. You start with nothing, then slowly discover stuff and improve your "life".
Now, earlier Harvest Moon games were more about playing it on a loop until you get bored, but my favorite sequel "Harvest Moon: A wonderful life" is still my favorite because it actually has "collection" like endings (I think there are 8 if my memory serves me right) and rather then living forever like Ash in other games, you simply start a New game+ with this one, so you keep improving while doing something different every time.
It's available for the PS2 and GC, so if you feel like it, look it up.
Rune Factory is a lot of fun. It's basically Harvest Moon+ (although idk for sure since I've never played an actual Harvest Moon game) And it's one of the few game series that get progressively better with each installment. If you want to devote yourself to farming, you can, you can also go on quests for the villagers and court them, you can forge your own weapons and medicine to go dungeon crawling, and of course, you can fight and tame monsters to help out on your farm. It's a lot of fun, and worth trying out, especially since RF5 is coming soon. While it can get repetitive if you devote time into your schedule of maintaining your farm and talking with the people in town every day, the different holidays and events help break the tension, especially in RF4, where certain events with characters just trigger and you have to get involved with the villagers' daily lives. Also, the different dungeons and collecting items for weapons, cooking, and making potions brings a lot of variety into the game. I didn't really start to feel like I'd hit a repetitive rut until I devoted like 100+ hours into it. It's a game with a lot of freedom where you can do whatever you want.
One cool touch they could do for Banjo in Smash to milk the nostalgia even more than they're already doing would be to put the N64 polygonal look as a character skin. If they do that 90% of Banjo players would use that skin every single time.
I kinda like it more too,at least from what we've seen so far.Since it's generic it can be used by every mon,and it shouldn't be as unbalanced as megas were.The lack of new designs doesn't bother me,and I'd rather GF focus on making designs for new species rather than new forms.
@Hikaru At first I thought it was a Smogon joke :P
Indeed. Besides, graphics don’t matter nearly as much as people say it does. If it was meant to be realistic, we’d have them looking like Detective Pikachu’s Pokemon lol. It’s better they focus on making it look passable and work more on gameplay and content.
Of course, I feel like this is people trying to pile on hate after the national dex removal thing. To justify them not liking the games futher.
I’m still going to get the game. If I don’t have fun like I did not with USUM, then I will have to stop preordering the series from now on. People are really sharpening their pitchforks over something that isn’t even remotely as terrible as what many other game companies do. It’s just kind of a weird thing to put effort into.
pokemon is one of the bggest franchises in the world and have been cutting content ina number ofa reas sicne x and y, while not listening to fans on a lot of others, they need to step it up and def aren't justified to go back against the effective promises that pokemon would be usable in games going forward, ntm the way they did the annoucnement with no specific,s a week after announcing home, under the rug at treehouse was really cruddy. Were the context different and the games generally being handled better they might have a case, but right now they really don't.
When should they have announced it? People would have been outraged no matter when they said it was happening. Hardcore fans were going to know soon after they said it, anyways. Casual fans/noobs might not ever learn it until maybe after buying the game, no matter how they announced it, as well.
Basically, they’re in a no-win situation and probably knew they were, which tells me that they weighed the consequences and picked this one. Obviously, they need to live with it and will, but still.
The models for all existing pokemo including walking animations were already all made and "future proofed" if they screwed that up then given size of company and problematicness of people uddenyl having their fave pokemon locked out they should've bit the bullet and hired more people when the challenges started a year or more ago. I realize this is gonna be an issue at some point but that's gonna go over a lot better when the games are actually starting to reach a more impressive techical state, and if they have another simpler game/line to allow the other stuff to be used in battles, which if home is should've been revealed to avoid this whole disaster. The games really aren't that impressive technologically and this had been one of the key aspects of the games and they just tore it out. Anyways they've stated themselves they don't even have their A team working on the games. They could've shifted resources and delayed town, or hired more people but the chose this route cause they (either gamefreak or the pokemon company as a whole applying pressure/limits to them) thoguht they could continue to get by dedicating relatively little staff and money to their games for the hugeness of the franchise because people would buy it anyways so long as they made it flashy and kept doing the bare minimum or slightly below of what's expected from them. We've seen stuff like battle frontier, meaningful legendary encounters and dungeons and well designed events, megas first partially now completely, and more cut from games increasingly leaving them feeling hollow, and the line needs to be drawn somewhere, they are't some small franchise that can't afford to be dedicating more resources if it's made clear this won't fly anymore.
What I have a problem with is this angry mob mentality people have adopted, like it's perfectly reasonable to be dissapointed by the whole national dex thing, I also am dissapointed by that, but that hardly warrants this "BOYCOTT THIS TRASH!!" pitchfork and torch knee jerk reactions people are having followed by them now looking for more little things to make more angry rants about.
The whole angry mob mentality isn't just for Pokemon either, lately this is slowly becoming the normal reaction the internet has to well, anything. At one point it stops being feedback and it straightup becomes hate bandwagoning for the sake of bandwagoning.
As GameFreak being smaller, hiring more staff doesn't automatically solve all the problems.
They were trying to rebrand it as “something kids love like Kinder Eggs”. I think they feel like saying that means they won’t get regulated (they will), but it more winds up risking that toys aimed at kids with “surprise mechanics” will be regulated as well because of their greed. This can affect TCGs in a serious way.
And honestly, the more I hear of loot boxes the more I feel Belgium is right. It’s just straight up gambling just without anything of monetary value given to the consumer. It uses all the same tactics to get people addicted except it’s worse as it’s blatantly advertised to kids all the time in our own homes. Most aren’t affected, but plenty have had their finances ruined because of their addiction. If gambling gets regulated, so should loot boxes.
Also, EA flat-out lied when they said “we don’t call them loot boxes” as they clearly have called them loot boxes even this year on social media. They’re trying to call it something different because loot boxes became a dirty term, when it was their scummy behavior that dirtied it to begin with! They don’t want to stop this terrible stuff even after people are getting wise to it, they just want to get away with it!
tl;dr: EA’s greed is going to be the reason this stuff gets banned and it may even spill over into other industries.
I like how now the argument turned from "we want national dex back" to "GF is slacking off with their games". I mean,I've literally been saying that since X/Y,so I guess I should be happy that more people are finally catching on to this?But I still have a big problem with how people are lashing out at the developers,feel free to express your dissapointement/concerns,but don't be aggressive and resort to insults,that's not helping anybody and it will just make you look like a douche.
Also disregarding the national dex,the games still look significantly better than previous titles,so it is an improvement,the areas look larger,Wild Area is a great addition(and it does seem like there will be some sort of crafting system,there's a new "ingredients pocket" in the bag)and so far I've yet to see something that actually makes me dissapointed in the games.
The game didn't look as cartoony,the mechanics were a lot more complex than what we got(the placements of your body parts actually mattered,for example),there were more stages,the transitions between stages were much smoother etc.
For some it was the last... heavy object on issues they'd been willig to ignore until now, when they highlighted the"high quality animations" as reason for this and discussion and reflection on relative graphics and cut features and stuff like the masuda oras interview ensued, which also made others aware of the issues more. Yes the angriest are gonna be the most vocal, but the general idea of boycott a game for cutting stuff near and dear to people to send a message isn't reall unreasonable especially when they feel these aspects will continue to get cut as long as the company feels it won't impact sales.
Excessive hostile anger and threats isn't the ideal way to send a message and plenty of them are only angry for the sake of hate bandwagoning. There have also been cases of boycott threats over even smaller things before in other games, it's also the fact that boycott riots is the default reaction now, making angry threats and demands with pitchforks and torches sends the wrong kind of message too and that's the issue I have. Like I said, there's a point were the anger stops being feedback and becomes just hostile hate bandwagoning
Besides if there's one thing I'd say is the actual issue is that the games have been annual releases for a while. Call of Duty and Assassin's Creed both have shown clearly why annual releases hurt in the long run, a better solution if instead GF were to go a year or two without a release to give it more time and angry mobs ain't gonna help with that.
People are pushing for such a solution dude, and voting with wallets is not really a extreme reaction. And again the angriest people are gonna be the most vocal but don't represent the majority of people upset.
Problem with stopping annual releases is that it would screw over the anime,TCG,and all the other merch.Pokemon is a franchise,not just a game series,so making such a big scheldue change is not easy.They'd have to rework the plans for pretty much everything pokemon-related .Don't get me wrong,I wish GF would take the extra time to make the games better(also personally I don't care that much for the other parts of the franchise.I used to be into the TCG,but that's about it),but I really don't see it happening realisticly speaking.
Ideally they'd expand and be able to be cycling longer development cycle games, while also working more closely with people more familar with the 3d model aspect (they outsource it to cretures inc right now so dealig with all the could be complex) so as to use their time more efficiently.
They need to focus more on spinoffs and their mobile games. They already are pivoting hard into the mobile space and even well before Nintendo ever did, but this stuff needs to be a greater focus. Like, they can have TCG sets based off spinoff games during the years they don’t release a core game.
Also, loot boxes are still greedy. Bears repeating.
they ought to stop having mobile be in place of spinoff games like dungeon and ranger as opposed to something additional, they could if they wanted have anime based off those, though it'd be harder to tell if it's warranted in advanced
Dynamaxing your pokemon seems to give it an HP boost.Yamper had more total HP after Dynamaxing.
The pokemon cries are a lot clearer now.Yamper's actually sound like barking,and Drednaw's like a proper growl.
Didn't think about this before ,but the added effects of Dynamaxing actually make the gym leaders harder.I hope there's a gym leader/elite 4 for at least every type that has a dynamax move that gives a power boosts in some way.
oh wow,so now you can unlock any class for any unit,instead of being stuck to a class tree,and you can also switch back and forth between classes.
That's actually really interesting.It gives you a lot of freedom when building your army,and even for game design they could create some levels where a particular class has an advantage ,and encourage you to switch your units to that class for that level or something like that.I actually quite like the change,it gives you a lot more options when playing the game.
You know, this video has convinced me that Game Freak has been resting on their laurels way more than any of the talks of the National Dec have. I even got convinced that they can improve the graphics more when no one else has managed that either. I actually played the recent Digimon games and hoping YW4 comes to the west and should have made the comparisons, graphics wise.
Them not bothering to take that time is resting on their laurels, no? YW3 was the best in the series but sold worse than YW2 and it was because they didn’t change enough while also trying to sell a lot of merch. They then decided to take their time on YW4, leading to a lot of good changes and much better graphics.
EDIT: Basically, they go “people will buy it anyways, so let’s release the games annually” and because it’s true as people do buy it, they never bother to change the formula all that much.
the games been in production since sun and moon came out, and the tpc at large forcing them to get out quickly thinking it'll be fine because pokemon is the one resting on laurels, ntm being superconservative about changing a bunch of super aged aspects of the game and viewing lack of stuff that was initially ok due to technical limitations and such as standard and not lazy to leave as is.
And note that I’m saying this as someone who will buy Sword or Shield, but also as someone who was bored in gen 7 when he wasn’t bored any gen before. I plan to not buy any other gen 8 games if I’m bored again. Maybe a theoretical gen 4 remake, but like, I had more fun with YW3 than I did with Pokemon and that should say a lot.
I think a big way to get fans back is doing what is described in the video (and no, not the graphics part). I feel it would be cool if you could become the champion of something else beyond battling. I mean, still have battles and such, but have a Hall of Fame for something like contests or business or something. That’ll change the formula enough for people to play for a long time.
But I’m just spitballing here. It’s just that Pokémon keeps talking about being in harmony with Pokémon and nature alongside showing off all these jobs that Pokémon affect and yet all we do is make Pokémon fight each other.
“Oh wow! Look at all these things people are!”
“Yep, sure is pretty cool how vast this world is, huh kid?”
“So, which can I be?”
“Oh, er...just battling. That’s all.”
“But we did that last game and the game before. In other RPGs with vast worlds we can be all sorts of things!”
And very much agreed, Exarch. I loved the Ranger games and am sad they stopped making them. Those games had less issues with Pokémon’s main themes and probably exemplify them better than the main games.
Indeed, they perfectly exemplify pokemon's main themes. Rather than capturing pokemon and then treating them as partners, growing closer to them as friends working together for a common goal as you grow stronger, you capture pokemon to use as solutions to mundane problems in your life and then callously throw them aside when you're done with them, never even bothering to form a bond as you see them as nothing more than tools.
it wouldnt make sense to try to fit an entire alternate game basically into the main series (everything is designed around you being a trainer), though I'm sure soebodies designed a ranger like ruleset (ala nuzlocke). Anyways right now the ranger stuff doesn't really work as we lack the whole interface for it, and motion controls introduce issues with session length and stuff with how vigorously you'd need to move and and how many tries if they maintained difficulty, even if they made it like just tiny circles there could be issue with wrist injury or something.
Because you let them roam about free and use them to help other Pokemon. You aren’t “throwing them away”, but going “thanks for helping, feel free to go back to your friends and family!” You’re “borrowing” them, not taking them away from their home and possibly just leaving them in a PC forever.
And saying “I love Pokemon! They’re my friends!” while forcing them from their homes and making them hurt each other is more bizarre to me. At least the top can be seen as a sort of Universal Translator.
They don't need to be a touch screen based system, or the following system. Heck, they can make it similar to Pokemon Let's Go where we capture pokemon without battling them, and the pokemon are released after using them to clear obstacles or win battles. I don't think anyone is asking for drastic mechanical changes, just flavor ones. They can make some part of the game where you run a berry farm and your pokemon help you out, like a Harvest Moon game. Just take minor side-games and expand them to a full-fledged goal. Like, if Pokémon Contests in the game were taken to the same extent as the anime, where there's a Grand Festival similar to the Pokemon League. Contests in Ruby and Sapphire I think are the closest this has ever come, I think some people just wish they didn't have to devote the "conquering the gyms" element as well.
At least when I capture pokemon I can form a bond with them. Pokémon Ranger always depressed me that I only got to have one partner pokemon (except Almia, of course) it always kind of seemed shallow.
I always go back to Dryden's statement in Pokémon B&W: If pokemon didn't want to be with humans, they would just leave. Pokémon like battling, and they like growing stronger because they like to evolve. The games don't cover this for gameplay purposes, but the anime and manga do. Pokémon fighting and not fighting has always been up to them; anyone depicted as forcing pokemon to fight against their will has been portrayed as universally villainous.
... dude this conversations started when I said I don't think ranger games'd work right now (not this last time, before you started spitballing) and so you challenged me to come up with a way to make them work. Do you realize how stupid that is?
I remember one of the Ranger games scratched my DS screen, it was partly my fault but even then drawing circles at high speed repeatedly can't be good for the thing.
Having played the Switch port of Rayman Legends which has some levels with mandatory touchscreen controls, I think it's safe to say a normal Ranger capture interface like the DS titles certainly wouldn't be good for that screen, or your finger.
I am pretty sure there are plenty of regular folk in that world that do treat their Pokémon as trash because there are people in this world that do that to animals. Plenty of vicious animals are unable to escape horrid conditions not because they don’t wish to but because they’re unable to and I fail to see how that isn’t the case for some Pokemon.
It’s just convenient that every Pokémon you catch in the game likes to battle despite that they should have different wants and needs even throughout the same species (though I do acknowledge how stupid it would be from a gameplay standpoint if any single Pokémon you caught would just outright refuse to ever battle).
I get that on some level, it’s silly to apply real world logic to Pokémon but I just feel it’s weird that every Pokémon likes fighting when most people don’t and plenty of animals don’t either. Plus, some are literally former people and some are actually smarter than people. There’s just some disbelief there that does get suspended when I play the games, but is still there in the end.
At least in YW, it’s all played off as the Yokai doing their buddy a favor and putting their medal in the watch is teleporting them to your side. They even show that they can refuse so they have autonomy (just done in the show of course as they never refuse in the games). Not to mention that in the show and the games, the protagonists are generally doing favors for Yokai right back. The only time I ever saw any real focus on doing favors for Pokemon was in Ranger.
Also, you can just draw circles with your fingers. It isn’t that hard and I imagine that in a hypothetical Ranger Switch game, the loops will be allowed to be less precise to account for the fact that fingers are a lot fatter than styluses lol. Most people mostly play their Switch handheld, anyways. The Switch also already has a few handheld only games that demand the touchscreen too. It’s a shame to be locked into a control scheme, but TWEWY’s docked controls sucked. No two ways about it.
TL;DR for this weird rant: N was right to a degree, Pokémon needs more than just battles in the main games, Pokémon needs to take more pages from YW’s playbook, and a Ranger Switch game is definitely possible.
Seriously, go watch some gameplay footage of YW4 (it came out in Japan this month). You will go “why can’t Pokémon do this?” at multiple times in the video. I recommend Abdallah. He’s cheesy and inoffensive to an absurd degree, but he’s a nice fellow and is pretty thorough.
Drawing circles with your finger would quickly give you a sore finger, the Switch's touchscreen also isn't a big fan of quick lines or circles, I mentioned Rayman Legends because the touchscreen levels in that game require rapid drawing of lines and curves and there were a few times it got ugly.
On that topic though, with all the third party Switch acessories that keep popping up has anyone made a stylus that works with the Switch? That'd be very convenient for Mario Maker 2.
I love how some games allow you to play your character a certain way (like, being a jerk, being the funny guy etc), but some cutscenes require him to be a certain way, which can be funny as it can be a complete contrast to how you portrayed him lol
oh,hey,they actually made a response.It is very generic and it seems like they're just trying to save face,but at least they acknowledged it,that's good,right?Now if only they acknowledged the other major problems the games have been having for years ...
yes we knew that the issue is they stated different pokemon wouldn't be available in the future games each time whilst others returned, which is a fundamental and problematic change to the series and def not warranted by what they've given as their explanations. That response adresses none of our concerns.
I'm back because Future didn't seem to get I was saying they Game Freak might not be ALLOWED the time to make extra changes.
Not being given enough time FROM PRODUCERS and such, who demand the game come out around Christmas season, or more recently around March 20th so it still impacts the fiscal year, make it so there are limitations that force things to be cut or are forced to remain the same.
Or, maybe one of the reasons the national dex isn't in Sword and Shield is because there are just too many things for kids whose first game console is the Switch will ever be able to figure out? I don't work there, I have no idea, but seeing as it isn't fundamentally ruining the entire series, I think it's fine.
I do agree that they needed to have gen 8 by the end of this year but they also need the extra time to overhaul the series. Basically, the producers should allow for the extra time over demanding an annual release schedule.
Nintendo is one of the better companies about this, at least. I feel it’s Game Freak pushing for this more seeing as Nintendo doesn’t do it for their other franchises. They also don’t rush development and even rightfully brag that they don’t force their employees to work 100 hour weeks and their executives take pay cuts when times are tough over laying off employees because they acknowledge that it’s usually their fault that times are tough.
That post was written by me dude that's why I linked it, in hindsight woulda made more sense to copy paste I guess but yeah. It's not really that speculatory that rotation will occur, (though def a matter of opinion on what it states that means) they basically stated it in the treehouse presentantion, that it was a policy change and how they were handling the games going forward, not just for this one game. And the groups I'm saying it undermines it for are those who do transfer, or participate and competitve, or build teams (competive or not), or shiny hunt, or feel attachment to their pokemon or whatever.
As to future's comment the rushing and pressure seems to come from the pokemon company section handling marketing and branding and such
One thing I quickly realized is that the UI was made for the Wii U, takes some time to get used to when building in TV mode. It's better in handheld mode though I do want to get a Switch stylus for that.
PS1 Classic was the textbook definition of missed opportunity, the thing has "rushed for holidays" written all over it. Though even if it had been good I already have a backwards compatible PS2 and copies of most PS1 games I want so I never needed one of those.
I think a lot of people see it as IF they are gonna be cutting they better be blowing s away elsewhere and the stuff their showing is still pretty unimpressive compared to other stuff both in and outside the franchise.
I'd normally agree with that,but for some reason Cuphead really worked for me.I guess it was because the game was a bossrush,instead of a regular platformer,so when I died it didn't feel as punishing?Like,after each death it felt like I was learning something more about the boss'patterns,so it didn't feel like a complete waste of time like how it feels when I die in a platformer.Game's definitively hard,but fair.
The main problem I have with trial and error games like Cuphead or Super Meat Boy is that the idea behind these types of games is for the player's reaction to be "Yes I finally did it!" after beating a hard section, my reaction however most of the time is an angry "It's over I don't want to do that again!", and given the whole game is designed like that... yeah.
It is 100% a personal me problem though.
I like boss rushes, but yeah, I grew tired of games that are just punishingly difficult.
Also, fun fact: before Cuphead was worked on over the course of years by three people before Microsoft picked it up for distribution when they showed off a demo. Specifically, it was a pair of brothers with one of their wives as the artist.
It is unconfirmed, but apparently the stage selector Algorithm for Mario Maker 2 in Endless Challenge doesn't pick levels with 0 views because they don't have a win rate nor like/dislike ratio so it can't judge the difficulty, meaning if you upload a level and it doesn't get played quickly chances are it'll stay at 0 views unless you can reliably share the download code.
It’s ironic that C-Z says that as it’s the opposite for me. Allister already looks like one of my fave gym leaders ever. I just hope Alcremie isn’t Sword exclusive (they didn’t mention any exclusives so far except for the gym leaders and it’s implied for the cover legendaries).
totally missed this when I looked through the new posts(didn't realise this was new,so I didn't click on it),but apparently you can trigger max raid battles with dynamax crystals?I wonder if this is an actual mechanic or just something they did for this preorder bonus
In others new,you can get 12 QUICK BALLS for preordering the game.Isn't that the most exciting thing ever??!!
Well, it’s a Nintendo style preorder, which is really just buying the game in the first month or so. You know, so you know if it’s good or not rather than companies demanding money upfront and then maybe making a good game.
I also preordered 3H and DQB2 but I already know those games will be good and the companies earned my trust. Well, JP SE has. The western branch deserves skepticism.
Oh, I know it was sarcasm, but just felt like pointing that out. By and far, it’s dumb to preorder anything by a big gaming company unless it’s a limited edition (and most of those lose their value, anyways). It’s also dumb to preorder a digital game. If you want to preload it to play it ASAP, do it the day before release.
Reminder: the point of a preorder is to ensure you can get it at or near release due to scarcity. A game by a huge game company won’t be scarce. They just want preorders so they can get money before you know if the game is crap or not.
Why do they keep shoving pseudo-legendaries into the games? It's getting kinda ridiculous. Like, in Sun and Moon where you could get a Salamence early on. Pseudo-legendaries used to be powerful pokemon that were hard to find for late in the game, now there's like five of them available per game release at various points. At this rate, we may get a game where half the pokemon are part dragon because they have to update each new game with all the previous pseudo-legends.
It’s definitely within Game Freak’s wheelhouse to just have in-game items being made available earlier as a perk. I mean, the perks of the Dynamax Crystals and Quick Balls are essentially just these things.
Activision somehow didn't make the customization in CTR microtransactions either. They have a track record of using updates to add microtransactions after the reviews are done though so you never know.
Serebii tried to translate it.Problem is the name is a pun,so it doesn't translate well.The 2 names I've seen for it are "Do-or-Die" or "Exhaustive Beam".Also that japanese name is the one Serebii listed on their site,so this is pretty much all you're gonna get.
So, it was just revealed that a number of review outlets got Three Houses early and a partial embargo has been lifted today. It’s most pre-time skip stuff. Everyone remarks that it is good and it is lengthy, so that’s nice. Also, only Byleth can romance (and only post-time skip, at that). Oh, and there are 5 female same sex options and 3 male ones. The females are Edelgard, Mercedes, Dorothea, and 2 spoilers while the males are Lindhardt and 2 spoilers.
The “credible leak” has the female names, but not the male names. NoS did a press release confirming the number of same sex options. We only have confirmation on the ones I mentioned above because they have S with the same sex Byleth in the support menu.
People did spread around that the other options were Ashe and Claude but it appears that those were just wants/assumptions as that would make it one option per house but also, well, it’s them. I mean, Claude speaks like Niles and I’ll just say that Ashe would be very, VERY popular at the local gay club lol.
Broke: Getting mad because Pokemon doesn't have good enough animations.
Woke: Getting mad because Pokemon got rid of Mega Evolution and Z-Moves which were some of the best gameplay additions ever to the formula that deserved to get expanded upon get completely trashed for a gimmick that tries and fails to be as interesting as either.
Then again, I was already just done buying new Pokemon games after giving Lets Go an honest chance only to feel a void of self-hatred and disgust pour out of me as I indulged myself on pure mediocrity.
See, I knew it was going to be meh, as it was clearly for the Go people. I should probably go for it in a couple of months now that the prices dropped. It’s more that they weren’t worth 60 bucks.
Also, you’d wait 7-10 years for a Pokémon game? Really? The franchise will definitely take a serious nosedive the moment they choose to do that. It needs to always be relevant to keep making money and that sort of drought will stop that. They should make a game every other year and focus more on spinoffs to keep the relevancy.
NO, no, what is.. like, how Square Enix took so much time working on KH3 or FF15(?)
Like, build a HUGE pokemon game while making spinoffs or other core games on the side. I know that might not sound like sense but who knows, perhaps the reason why SWSH is the way it is because GF really IS working on a bigger game(besides Town) on the side?
I dunno what's going on up there. I dunno what man in the high throne dictated for everything to be the way it is. All I know is GF either cut corners on PURPOSE due to either for good or bad reasons, or cut corners unwillingly due to whatever higher power.
Because every big wig has an even bigger wig. Some say GF had to remake all the models...but then why the same animations? I just. Don't. Know.
All I DO know is if the game has a good plot with interesting characters and nice new pokemon designs, I'll love it. And yet, now with this whole debacle going on, its really tampered with how I view pokemon games... It's like pieces of my childhood are deteriorating or some crap..
All I know is there's gotta be a reason. There's gotta be a reason why this isn't the biggest pokemon game ever, because it really could have been. It could be for GF, but clearly the fans who have woken up and are asking for more. And it kinda hurts me to say that I sort of agree...
I was perfectly fine before this whole fiasco happened. But I guess I was just dancing in a dream...
Honestly, I've come to the personal conclusion: Gamefreak should rotate the games every other year (perhaps even if they dare every 3 years, though that'd be crazy probably). So I will agree with that.
And honestly, them not having every Pokémon in it ... I am not as miffed on as I used to be, but I still think it's a horrid decision simply because of the false promises of better quality and the fact we aren't getting anything of true value from it.
Also, really version exclusive gyms is kinda sad - I'd really rather have had if they pulled an anime where there's more than 8 gyms - but you can kinda choose which 8. Or at the least make the other one fightable in the post game perhaps.
Then again, with how the series has evolved - two versions has kind of become archaic since about Gen 5 or 6.
Yokai Watch stopped doing the multiple versions thing. In fact, the western version of YW3 even combined the versions into one game. It’s clear they saw that people didn’t like it.
That said, I don’t think people would like just one version for Pokémon. It can be rather interesting to see how the same place could be different in little ways, you know?
Just as long as they stick to just the two versions and knock it off with the “definitive third version” crap. People really backlashed against USUM and when YW did it, they definitely felt it in their sales. Just make DLC...
Personally I think a good way could be to have 1 game, but once you boot the game up you can choose what version. I believe the Megaman starforce series did something similiar with the second game (although there were 3 versions, and you had to choose between 2 depending on what you bought).
some translations from that interview from a while back
I find it really weird that they had to remake all the models.I know next to nothing when it comes to 3d modeling,but I imagine there's gotta be some way to port models,right?
Also this confirms there's gonna be things to do with your mons in HOME.I hope whatever minigames they're adding will be similar to the Dream World,where you could get unique rewards and transfer them to the main game.
They did sort-of predict alcremie,but they didn't really give as many details as the other post,so I'm gonna remain skeptical for the time being.It would be really cool if the games are as big as this leak makes them out to be,I LOVE exploration in RPGs,and I feel like modern pokemon games have been lacking in that department
By this point the whole backlash thing is nothing but hate bandwagoning and clickbait rants with titles like "REAL REASON WHY NATIONAL DEX GONE!!" in all caps or something to get drama views from people who don't even care that much anymore but want to be at angry at something because people like being angry. Those people claim they're giving feedback but all they're doing is reinforcing negative stereotypes.
There are a few who do have some legitimate arguments but most are hate bandwagoners as Otakon said. That kind of behavior isn't just for Pokemon either, the gaming community as a whole if full of that likely because people have been burnt out by western AAA games so many times that now they always immediately assume the worst.
Not really sure about the looking better than BOTW part,but as I said multiple times before,what they showed so far in the trailers looks great to me,so I'm still excited about SwSh(also I really want to call them Swish from now on,it sounds really funny)
Okay, so like, apparently the other gay male options were revealed and I add “apparently” because I’m still in disbelief that this isn’t just a troll. They’re both very clearly middle-aged, with one being married and the other having a daughter (whom you can also romance as a male!)
So yeah, you can see how I am in disbelief here, especially since Claude, who literally goes “choke me daddy” to Byleth, regardless of gender, isn’t an option.
I mean, more power to you if you like daddies, but like, still...
Wait,you can have same-sex relationships in FE now?How does that work with the whole children aspect of it?Since ,ya know,gameplay-wise the whole reason for marrying 2 units is to get another unit that inherits the abilities of the parents.
Politics and clout(for the wrong reasons) are more important than making a fun game to most big companies.
Speaking of clout, becareful buying store consumable store products, folks. Idiots across the nation are partaking in a "prank" that includes opening ice cream buckets or drinks, licking them or spitting in them, and then placing them back where they left em in the store.
If you read my previous comments here, you’d see that in Three Houses, only the MC can romance. That heavily implies no kids (also, kids is only a thing in three of the games, with two of them just happening to be recent).
Also, I’m going to add into the “LostEnd...” meme now.
It didn’t have you pair up people to make kids, though. It’s like saying FE8 had a child system because Garcia and Ross were father and son.
And I’m just going to outright say it: saying that adding LGBTQ+ characters makes a game political is the new homophobe’s reasoning to exclude them while attempting to not look like a homophobe. This is a game where you literally side with a nation and its belief system over other ones! But sure, having gay people in it is what makes it “political”.
(Also, PS, having gay options makes a game better. More options is a good thing, no? I already have seen straight males go “hooray! I can have an all-female playthrough and still have romance!” which is actually rather neat!)
Spoken as one who has played Fates for hundreds of hours since 2016 just to see all the romance conversations, I’m just glad only the MC has these types of conversations. Makes it easier to do it yourself instead of looking it up online.
When it comes to the dialogue, most of it is the same, regardless of gender. Also, all lines are voiced, which is likely why the dialogue is like that. That’s probably a big factor in getting rid of non-MC romances and kids, too.
And I do mean all lines are voiced, too. They definitely carried that over from Echoes.
Only after they stop being their students. There’s a time skip. They definitely have catered the game more towards western tastes. There aren’t that many child looking characters and the only one that seems to be recruitable is romanceable after she takes on an adult form (those manaketes, am I right?) and post time skip, the youngest is 20. The minigame where you get closer to units is now tea time instead of petting them, as well.
And before anyone yells “politics!” about this game again, this is about actual common sense along with getting this game to sell a good deal of copies outside of Japan.
Here's a friendly bit of anecdotal advice: If one of your Switch games happens to have a loose pin due to a factory error that you didn't notice... DO NOT insert it into your Switch otherwise the card reader might pay the price.
the repair's gonna cost me 70$ and might not even be fixable...
It's more of a general problem were dust gets into the controller through the small open gaps that analog sticks leave and cause either drifting or squeaking, happened to me before with PS2 controllers.
It's rather easy to fix though, just open the controller and clean the dust. That being said, opening a joycon then putting it back together without breaking it is no easy feat.
I've had drift issues before and I found a guide that suggested applying rubbing alcohol under the rubber cap on the thumbstick and if that didn.t work buy a repair kit and follow their guide on how to replace the sticks. They also had a guide for reparing the sticks, but they recommended against it.
I managed to replace the sticks and they work perfectly (the R button is broken though).
I preordered it months ago. Anyways, on easier difficulties, you can use Divine Pulse more often and even to all the way back to the beginning of the map, if you like. The easier difficulties even allow for infinite grinding.
Basically, I’m saying that Phoenix Mode isn’t in the game but also isn’t necessary. There was even a reviewer for the game chosen specifically because he never played FE before or strategy games at all and he said that he could finish it with little difficulty thanks to what I had mentioned here.
And if you like a challenge, the harder difficulties outright don’t allow infinite grinding and has few uses of Divine Pulse. With options for both casual and classic, of course.