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(Created page with "I think that just letting Nuba's rg columns hit a bit bigger would help a lot without being degenerate, multi-attacking when the opponent has barely any hand and no field woul...")
 
 
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I think that just letting Nuba's rg columns hit a bit bigger would help a lot without being degenerate, multi-attacking when the opponent has barely any hand and no field would be dumb but atttacking for more than 18k with the rgs would be fine and make the deck better.
 
I think that just letting Nuba's rg columns hit a bit bigger would help a lot without being degenerate, multi-attacking when the opponent has barely any hand and no field would be dumb but atttacking for more than 18k with the rgs would be fine and make the deck better.
   
For that matter Magatsu's multiattack after Jamyo left the opponent at 4 hand is often game if the opponent is at 4 damage but that combo is very slow.
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For that matter Magatsu's multiattack after Jamyo left the opponent at 4 hand is often game if the opponent is at 4 damage but that combo is very slow which I think is rather fair.

Latest revision as of 16:16, February 26, 2020

I think that just letting Nuba's rg columns hit a bit bigger would help a lot without being degenerate, multi-attacking when the opponent has barely any hand and no field would be dumb but atttacking for more than 18k with the rgs would be fine and make the deck better.

For that matter Magatsu's multiattack after Jamyo left the opponent at 4 hand is often game if the opponent is at 4 damage but that combo is very slow which I think is rather fair.

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