Original | ZERO |
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Wholehearted Dream, Meruru
一 途 な夢 メルル
Name | Wholehearted Dream, Meruru |
Kanji | 一途な夢 メルル |
Kana | いちずなゆめ メルル |
Phonetic | Ichizuna Yume Meruru |
Card Type | Normal Unit |
Grade / Skill | Grade 0 / ![]() |
Power | ![]() |
Critical | ![]() |
Shield | ![]() |
Nation | ![]() |
Clan | Bermuda Triangle |
Race | Mermaid |
Format | Premium |
Illust | 千葉サドル |
Card Set(s) |
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Card Flavor(s) |
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One's effort will never betray them. So long as the glittering dream lies ahead. |
Card Effect(s) |
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[AUTO]:Forerunner [AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn) [AUTO](RC) Generation Break 1 :[Put this unit into your soul] When your other unit is returned to your hand from (RC), you may pay the cost. If you do, Counter Charge (1), choose one of your vanguards, and until end of turn, it gets "[CONT](VC):If this unit is in harmony, all of the units in your front row get [Power]+3000.". |
Tournament Status | |
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EN | Unrestricted |
JP | Unrestricted |
KR | Unrestricted |
TH | Unrestricted |
IT | Unrestricted |
Gallery | Tips | Rulings | Lores |
Errata | Trivia | JP Database |